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ICMLA
2003
14 years 4 days ago
A Distributed Reinforcement Learning Approach to Pattern Inference in Go
— This paper shows that the distributed representation found in Learning Vector Quantization (LVQ) enables reinforcement learning methods to cope with a large decision search spa...
Myriam Abramson, Harry Wechsler
AIIDE
2009
13 years 12 months ago
Improving Offensive Performance Through Opponent Modeling
Although in theory opponent modeling can be useful in any adversarial domain, in practice it is both difficult to do accurately and to use effectively to improve game play. In thi...
Kennard Laviers, Gita Sukthankar, David W. Aha, Ma...
SAGT
2010
Springer
167views Game Theory» more  SAGT 2010»
13 years 9 months ago
A Perfect Price Discrimination Market Model with Production, and a (Rational) Convex Program for It
Recent results showing PPAD-completeness of the problem of computing an equilibrium for Fisher’s market model under additively separable, piecewise-linear, concave utilities (pl...
Gagan Goel, Vijay V. Vazirani
CCS
2010
ACM
14 years 5 months ago
Practical ID-based encryption for wireless sensor network
In this paper, we propose a new practical identity-based encryption scheme which is suitable for wireless sensor network (WSN). We call it Receiver-Bounded Online/Offline Identity...
Cheng-Kang Chu, Joseph K. Liu, Jianying Zhou, Feng...
CISIS
2008
IEEE
14 years 5 months ago
Integrating Shadows in Model Driven Engineering for Agile Software Development
Shadows are well known as a programming language feature in the application area of MUDs (a certain type of multi-player online game). We argue that agile methodologies can be enh...
Marc Conrad, Marianne Huchard, Thomas Preuss