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TCIAIG
2010
13 years 2 months ago
Learning to Drive in the Open Racing Car Simulator Using Online Neuroevolution
In this paper, we applied online neuroevolution to evolve nonplayer characters for The Open Racing Car Simulator (TORCS). While previous approaches allowed online learning with per...
Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi
ICALT
2008
IEEE
14 years 2 months ago
Multisensory Games for Dyslexic Children
A significant problem faced by dyslexic children is a lack of learning technologies designed to help children learn in settings when there is no personal teaching assistance. This...
James Ohene-Djan, Rahima Begum
AAAI
2007
13 years 10 months ago
RETALIATE: Learning Winning Policies in First-Person Shooter Games
In this paper we present RETALIATE, an online reinforcement learning algorithm for developing winning policies in team firstperson shooter games. RETALIATE has three crucial chara...
Megan Smith, Stephen Lee-Urban, Hector Muño...
COLT
2005
Springer
13 years 10 months ago
From External to Internal Regret
External regret compares the performance of an online algorithm, selecting among N actions, to the performance of the best of those actions in hindsight. Internal regret compares ...
Avrim Blum, Yishay Mansour
SEC
2008
13 years 9 months ago
Robbing Banks with Their Own Software-an Exploit Against Norwegian Online Banks
Abstract The banking industry in Norway has developed a new security infrastructure for conducting commerce on the Internet. The initiative, called BankID, aims to become a nationa...
Yngve Espelid, Lars-Helge Netland, André N....