A significant problem faced by dyslexic children is a lack of learning technologies designed to help children learn in settings when there is no personal teaching assistance. This paper presents an online learning technology that utilises Multisensory teaching, and interactive gaming techniques to provide dyslexic children with an engaging learning environment within which to identify where their mistakes in reading, writing and arithmetic lie. It is hoped that by providing this example of a interactive learning system specifically created for the needs of dyslexic children will raise awareness and understanding among learning technology software developers and practitioners.