Sciweavers

722 search results - page 70 / 145
» Online Learning in the European Community: New Learning
Sort
View
IJCNN
2006
IEEE
14 years 3 months ago
Dynamic Hyperparameter Scaling Method for LVQ Algorithms
— We propose a new annealing method for the hyperparameters of several recent Learning Vector Quantization algorithms. We first analyze the relationship between values assigned ...
Sambu Seo, Klaus Obermayer
ACMACE
2006
ACM
14 years 3 months ago
Motivated reinforcement learning for non-player characters in persistent computer game worlds
Massively multiplayer online computer games are played in complex, persistent virtual worlds. Over time, the landscape of these worlds evolves and changes as players create and pe...
Kathryn Elizabeth Merrick, Mary Lou Maher
EUSFLAT
2009
140views Fuzzy Logic» more  EUSFLAT 2009»
13 years 6 months ago
Incremental Possibilistic Approach for Online Clustering and Classification
In this paper, we propose to develop the supervised classification method Fuzzy Pattern Matching to be in addition a non supervised one. The goal is to monitor dynamic systems with...
Moamar Sayed Mouchaweh, Bernard Riera
ICAC
2006
IEEE
14 years 3 months ago
A Hybrid Reinforcement Learning Approach to Autonomic Resource Allocation
— Reinforcement Learning (RL) provides a promising new approach to systems performance management that differs radically from standard queuing-theoretic approaches making use of ...
Gerald Tesauro, Nicholas K. Jong, Rajarshi Das, Mo...
CCS
2009
ACM
14 years 9 months ago
Automatic discovery of botnet communities on large-scale communication networks
Botnets are networks of compromised computers infected with malicious code that can be controlled remotely under a common command and control (C&C) channel. Recognized as one ...
Wei Lu, Mahbod Tavallaee, Ali A. Ghorbani