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HICSS
2007
IEEE
122views Biometrics» more  HICSS 2007»
14 years 3 months ago
Learning Conversations in World of Warcraft
We examine learning culture in a popular online game, World of Warcraft. We analyze the way players learn this complex game through chat conversation with peers. We describe three...
Bonnie A. Nardi, Stella Ly, Justin Harris
EDUTAINMENT
2009
Springer
14 years 3 months ago
Game-Like Simulations for Online Adaptive Learning: A Case Study
Serious games are becoming a powerful tool in education. However, there are still open issues needing further research to generalize the use of videogames and game-like simulations...
Javier Torrente, Pablo Moreno-Ger, Baltasar Fern&a...
DAGM
2010
Springer
13 years 10 months ago
On-Line Multi-view Forests for Tracking
Abstract. A successful approach to tracking is to on-line learn discriminative classifiers for the target objects. Although these trackingby-detection approaches are usually fast a...
Christian Leistner, Martin Godec, Amir Saffari, Ho...
ICALT
2007
IEEE
14 years 23 days ago
Motivating Online Expertise-Sharing for Informal Learning: The Influence of Age and Tenure in Knowledge Organizations
This paper examines motivations of knowledge workers to contribute expertise to online knowledge repositories that support informal learning, and presents findings from both a sur...
David Huffaker, Jennifer Lai
COLT
2008
Springer
13 years 10 months ago
Competing in the Dark: An Efficient Algorithm for Bandit Linear Optimization
We introduce an efficient algorithm for the problem of online linear optimization in the bandit setting which achieves the optimal O ( T) regret. The setting is a natural general...
Jacob Abernethy, Elad Hazan, Alexander Rakhlin