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» Online feature selection and classification
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SIGCOMM
2009
ACM
14 years 3 months ago
Matchmaking for online games and other latency-sensitive P2P systems
– The latency between machines on the Internet can dramatically affect users’ experience for many distributed applications. Particularly, in multiplayer online games, players s...
Sharad Agarwal, Jacob R. Lorch
MICRO
2008
IEEE
92views Hardware» more  MICRO 2008»
14 years 3 months ago
Online design bug detection: RTL analysis, flexible mechanisms, and evaluation
Higher level of resource integration and the addition of new features in modern multi-processors put a significant pressure on their verification. Although a large amount of res...
Kypros Constantinides, Onur Mutlu, Todd M. Austin
ICASSP
2008
IEEE
14 years 3 months ago
Performance and robustness: A trade-off in dynamic signature verification
A performance and robustness study for on-line signature veri cation is presented. Experiments are carried out on the MCYT database comprising 16,500 signatures from 330 subjects,...
Javier Galbally, Julian Fiérrez, Javier Ort...
CHI
2007
ACM
14 years 1 months ago
Follow the reader: filtering comments on slashdot
Large-scale online communities need to manage the tension between critical mass and information overload. Slashdot is a news and discussion site that has used comment rating to al...
Cliff Lampe, Erik W. Johnston, Paul Resnick
ICCV
2005
IEEE
14 years 11 months ago
Creating Efficient Codebooks for Visual Recognition
Visual codebook based quantization of robust appearance descriptors extracted from local image patches is an effective means of capturing image statistics for texture analysis and...
Bill Triggs, Frédéric Jurie