Virtual Reality Modeling Language (VRML) is widely used to represent, create, and display virtual reality objects and their environment. Some VRML applications require concurrent ...
Consistency maintenance of replicated data in multiplayer games is a challenging issue due to the performance constraints of real-time interactive applications. We present an appr...
Robert D. S. Fletcher, T. C. Nicholas Graham, Chri...
Distributed dynamic channel allocation (DDCA) is a fundamental resource management problem in mobile cellular networks. It has a flavor of distributed mutual exclusion but is not e...
We present a technique for analyzing a simulation metamodel that has been constructed using a variancestabilizing transformation. To compute a valid confidence interval for the ex...
Maria de los A. Irizarry, Michael E. Kuhl, Emily K...
— We have developed an analysis-based design tool, ANDES, for modeling a wireless sensor network system and analyzing its performance before deployment. ANDES enables designers t...