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NOSSDAV
2004
Springer
14 years 3 months ago
Low latency and cheat-proof event ordering for peer-to-peer games
We are developing a distributed architecture for massivelymultiplayer games. In this paper, we focus on designing a low-latency event ordering protocol, called NEO, for this archi...
Chris GauthierDickey, Daniel Zappala, Virginia Mar...
ISLPED
2003
ACM
85views Hardware» more  ISLPED 2003»
14 years 3 months ago
Low power coordination in wireless ad-hoc networks
Distributed wireless ad-hoc networks (DWANs) pose numerous technical challenges. Among them, two are widely considered as crucial: autonomous localized operation and minimization ...
Farinaz Koushanfar, Abhijit Davare, Dai Tho Nguyen...
IPPS
2002
IEEE
14 years 3 months ago
Implementing the NAS Benchmark MG in SAC
SAC is a purely functional array processing language designed with numerical applications in mind. It supports generic, high-level program specifications in the style of APL. How...
Clemens Grelck
ICALP
2010
Springer
14 years 3 months ago
Automata for Coalgebras: An Approach Using Predicate Liftings
Universal Coalgebra provides the notion of a coalgebra as the natural mathematical generalization of state-based evolving systems such as (infinite) words, trees, and transition s...
Gaëlle Fontaine, Raul Andres Leal, Yde Venema
SARA
2009
Springer
14 years 2 months ago
Rewriting Constraint Models with Metamodels
An important challenge in constraint programming is to rewrite constraint models into executable programs calculating the solutions. This phase of constraint processing may requir...
Raphaël Chenouard, Laurent Granvilliers, Rica...