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GLOBECOM
2007
IEEE
14 years 1 months ago
Constrained Stochastic Games in Wireless Networks
—We consider the situation where N nodes share a common access point. With each node i there is an associated buffer and channel state that change in time. Node i dynamically cho...
Eitan Altaian, Konstantin Avrachenkov, Nicolas Bon...
AOSD
2007
ACM
13 years 11 months ago
Performance improvement for persistent systems by AOP
Efficient data retrieval from databases is a significant issue of the design of persistent systems. We propose an aspect oriented persistent system named AspectualStore. Aspectual...
Yasuhiro Aoki, Shigeru Chiba
AAAI
2010
13 years 9 months ago
Integrating Sample-Based Planning and Model-Based Reinforcement Learning
Recent advancements in model-based reinforcement learning have shown that the dynamics of many structured domains (e.g. DBNs) can be learned with tractable sample complexity, desp...
Thomas J. Walsh, Sergiu Goschin, Michael L. Littma...
MICRO
2009
IEEE
134views Hardware» more  MICRO 2009»
14 years 2 months ago
Coordinated control of multiple prefetchers in multi-core systems
Aggressive prefetching is very beneficial for memory latency tolerance of many applications. However, it faces significant challenges in multi-core systems. Prefetchers of diff...
Eiman Ebrahimi, Onur Mutlu, Chang Joo Lee, Yale N....
ICDE
2006
IEEE
201views Database» more  ICDE 2006»
14 years 9 months ago
Counting at Large: Efficient Cardinality Estimation in Internet-Scale Data Networks
Counting in general, and estimating the cardinality of (multi-) sets in particular, is highly desirable for a large variety of applications, representing a foundational block for ...
Nikos Ntarmos, Peter Triantafillou, Gerhard Weikum