Whenever approximate 3D geometry is projectively texture-mapped from different directions simultaneously, annoyingly visible aliasing artifacts are the result. To prevent such gho...
This paper reviews a number of recently developed stereo matching algorithms and representations. It focuses on techniques that are especially well suited for stereoscopic and 3-D...
We propose an algorithm to improve the quality of depth-maps used for Multi-View Stereo (MVS). Many existing MVS techniques make use of a two stage approach which estimates depth-m...
We present a method for constructing photorealistic 3D head models from color images and a geometric head model of a specific person. With a simple experimental setup, we employ a...
This paper proposes a fast 3D reconstruction approach for efficiently generating watertight 3D models from multiple short baseline views. Our method is based on the combination of...
Mario Sormann, Christopher Zach, Joachim Bauer, Ko...