Sciweavers

126 search results - page 4 / 26
» Optimal Texture Map Reconstruction from Multiple Views
Sort
View
3DPVT
2006
IEEE
231views Visualization» more  3DPVT 2006»
13 years 11 months ago
Simplified Belief Propagation for Multiple View Reconstruction
We address multiple-view reconstruction under an optimization approach based on belief propagation. A novel formulation of belief propagation that operates in 3-D is proposed to f...
E. Scott Larsen, Philippos Mordohai, Marc Pollefey...
TOG
2008
291views more  TOG 2008»
13 years 7 months ago
Interactive 3D architectural modeling from unordered photo collections
We present an interactive system for generating photorealistic, textured, piecewise-planar 3D models of architectural structures and urban scenes from unordered sets of photograph...
Sudipta N. Sinha, Drew Steedly, Richard Szeliski, ...
3DIM
2005
IEEE
14 years 1 months ago
Digitizing Archaeological Excavations from Multiple Views
We present a novel approach on digitizing large scale unstructured environments like archaeological excavations using off-the-shelf digital still cameras. The cameras are calibrat...
Xenophon Zabulis, Alexander Patterson, Kostas Dani...
ICPR
2006
IEEE
14 years 8 months ago
3D and Infrared Face Reconstruction from RGB data using Canonical Correlation Analysis
In this paper, we apply a multiple regression method based on Canonical Correlation Analysis (CCA) to face data modelling. CCA is a factor analysis method which exploits the corre...
Michael Reiter, Rene Donner, Georg Langs, Horst Bi...
ECCV
2006
Springer
14 years 9 months ago
Retexturing Single Views Using Texture and Shading
We present a method for retexturing non-rigid objects from a single viewpoint. Without reconstructing 3D geometry, we create realistic video with shape cues at two scales. At a coa...
Ryan White, David A. Forsyth