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EMSOFT
2010
Springer
13 years 6 months ago
Reducing stack with intra-task threshold priorities in real-time systems
In the design of hard real-time systems, the feasibility of the task set is one of the primary concerns. However, in embedded systems with scarce resources, optimizing resource us...
Gang Yao, Giorgio C. Buttazzo
DAC
2004
ACM
14 years 9 months ago
A scalable soft spot analysis methodology for compound noise effects in nano-meter circuits
Circuits using nano-meter technologies are becoming increasingly vulnerable to signal interference from multiple noise sources as well as radiation-induced soft errors. One way to...
Chong Zhao, Xiaoliang Bai, Sujit Dey
FCCM
2006
IEEE
113views VLSI» more  FCCM 2006»
14 years 2 months ago
GraphStep: A System Architecture for Sparse-Graph Algorithms
— Many important applications are organized around long-lived, irregular sparse graphs (e.g., data and knowledge bases, CAD optimization, numerical problems, simulations). The gr...
Michael DeLorimier, Nachiket Kapre, Nikil Mehta, D...
NOCS
2007
IEEE
14 years 3 months ago
The Power of Priority: NoC Based Distributed Cache Coherency
The paper introduces Network-on-Chip (NoC) design methodology and low cost mechanisms for supporting efficient cache access and cache coherency in future high-performance Chip Mul...
Evgeny Bolotin, Zvika Guz, Israel Cidon, Ran Ginos...
EGH
2010
Springer
13 years 6 months ago
AnySL: efficient and portable shading for ray tracing
While a number of different shading languages have been developed, their efficient integration into an existing renderer is notoriously difficult, often boiling down to implementi...
Ralf Karrenberg, Dmitri Rubinstein, Philipp Slusal...