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USENIX
2008
13 years 10 months ago
A Multi-Site Virtual Cluster System for Wide Area Networks
A virtual cluster is a promising technology for reducing management costs and improving capacity utilization in datacenters and computer centers. However, recent cluster virtualiz...
Takahiro Hirofuchi, Takeshi Yokoi, Tadashi Ebara, ...
TON
2008
107views more  TON 2008»
13 years 7 months ago
Efficient routing in intermittently connected mobile networks: the multiple-copy case
Abstract--Intermittently connected mobile networks are wireless networks where most of the time there does not exist a complete path from the source to the destination. There are m...
Thrasyvoulos Spyropoulos, Konstantinos Psounis, Ca...
SENSYS
2010
ACM
13 years 5 months ago
The Jigsaw continuous sensing engine for mobile phone applications
Supporting continuous sensing applications on mobile phones is challenging because of the resource demands of long-term sensing, inference and communication algorithms. We present...
Hong Lu, Jun Yang, Zhigang Liu, Nicholas D. Lane, ...
NETGAMES
2006
ACM
14 years 1 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
MP
2010
119views more  MP 2010»
13 years 6 months ago
Efficient and fair routing for mesh networks
Inspired by the One Laptop Per Child project, we consider mesh networks that connect devices that cannot recharge their batteries easily. We study how the mesh should retransmit in...
Andrea Lodi, Enrico Malaguti, Nicolás E. St...