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INFOCOM
2009
IEEE
14 years 3 months ago
A Social Network Based Patching Scheme for Worm Containment in Cellular Networks
Abstract—Recently, cellular phone networks have begun allowing third-party applications to run over certain open-API phone operating systems such as Windows Mobile, Iphone and Go...
Zhichao Zhu, Guohong Cao, Sencun Zhu, Supranamaya ...
HPDC
2007
IEEE
14 years 2 months ago
A fast topology inference: a building block for network-aware parallel processing
Adapting to the network is the key to achieving high performance for communication-intensive applications, including scientific computing, data intensive computing, and multicast...
Tatsuya Shirai, Hideo Saito, Kenjiro Taura
VRST
2005
ACM
14 years 2 months ago
Human performance in space telerobotic manipulation
This paper considers the utility of VR in the design of the interface to a space-based telerobotic manipulator. An experiment was conducted to evaluate the potential for improved ...
Philip Lamb, Dean Owen
VISUALIZATION
2005
IEEE
14 years 2 months ago
A Shader-Based Parallel Rendering Framework
Existing parallel or remote rendering solutions rely on communicating pixels, OpenGL commands, scene-graph changes or application-specific data. We propose an intermediate soluti...
Jérémie Allard, Bruno Raffin
CIDR
2009
181views Algorithms» more  CIDR 2009»
13 years 9 months ago
The Case for RodentStore: An Adaptive, Declarative Storage System
Recent excitement in the database community surrounding new applications--analytic, scientific, graph, geospatial, etc.--has led to an explosion in research on database storage sy...
Philippe Cudré-Mauroux, Eugene Wu, Samuel M...