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SIGGRAPH
2000
ACM
14 years 1 months ago
Pomegranate: a fully scalable graphics architecture
Pomegranate is a parallel hardware architecture for polygon rendering that provides scalable input bandwidth, triangle rate, pixel rate, texture memory and display bandwidth while...
Matthew Eldridge, Homan Igehy, Pat Hanrahan
SI3D
2010
ACM
14 years 4 months ago
Parallel Banding Algorithm to compute exact distance transform with the GPU
We propose a Parallel Banding Algorithm (PBA) on the GPU to compute the exact Euclidean Distance Transform (EDT) for a binary image in 2D and higher dimensions. Partitioning the i...
Thanh-Tung Cao, Ke Tang, Anis Mohamed, Tiow Seng T...
VLSID
2001
IEEE
164views VLSI» more  VLSID 2001»
14 years 9 months ago
An Efficient Parallel Transparent Bist Method For Multiple Embedded Memory Buffers
In this paper, we propose a new transparent built-in self-test ( TBIST ) method to test multiple embedded memory arrays with various sizes in parallel. First, a new transparent tes...
Der-Cheng Huang, Wen-Ben Jone, Sunil R. Das
ICPPW
2002
IEEE
14 years 2 months ago
Experiments with Parallelizing a Tribology Application
Different parallelization methods vary in their system requirements, programming styles, efficiency of exploring parallelism, and the application characteristics they can handle....
Vipin Chaudhary, W. L. Hase, Hai Jiang, L. Sun, Da...
IPPS
2007
IEEE
14 years 3 months ago
Model-Guided Empirical Optimization for Multimedia Extension Architectures: A Case Study
Compiler technology for multimedia extensions must effectively utilize not only the SIMD compute engines but also the various levels of the memory hierarchy: superword registers,...
Chun Chen, Jaewook Shin, Shiva Kintali, Jacqueline...