When facing the question of learning languages in realistic settings, one has to tackle several problems that do not admit simple solutions. On the one hand, languages are usually...
Leonor Becerra-Bonache, Colin de la Higuera, Jean-...
Mappings to structured output spaces (strings, trees, partitions, etc.) are typically learned using extensions of classification algorithms to simple graphical structures (eg., li...
The Support Vector Machine (SVM) is an acknowledged powerful tool for building classifiers, but it lacks flexibility, in the sense that the kernel is chosen prior to learning. Mul...
Marie Szafranski, Yves Grandvalet, Alain Rakotomam...
Research in reinforcementlearning (RL)has thus far concentrated on two optimality criteria: the discounted framework, which has been very well-studied, and the averagereward frame...
In this paper, we adopt general-sum stochastic games as a framework for multiagent reinforcement learning. Our work extends previous work by Littman on zero-sum stochastic games t...