Most distributed real-time embedded systems are specified combining state diagram and data flow languages. This leads to several real-time codes which together do not necessaril...
Existing parallel or remote rendering solutions rely on communicating pixels, OpenGL commands, scene-graph changes or application-specific data. We propose an intermediate soluti...
With the continuous advances in optical communications technology, the link transmission speed of Internet backbone has been increasing rapidly. This in turn demands more powerful...
Dong Lin, Yue Zhang 0006, Chengchen Hu, Bin Liu, X...
Most of currently available content-based publish-subscribe systems that were designed to operate in large scale, wired scenarios, build their routing infrastructure as a set of b...
In this paper, a fault-tolerant routing in 2-D meshes with dynamic faults is provided. It is based on an early work on minimal routing in 2-D meshes with static faults. Unlike man...