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IV
2006
IEEE
124views Visualization» more  IV 2006»
14 years 1 months ago
The Making of Trigger and the Agile Engineering of Artist-Scientist Collaboration
The agile process approach used in software engineering was adapted as a foundation for the management of the multimedia art installation project titled "Trigger." By be...
Francis T. Marchese
MAICS
2003
13 years 9 months ago
Representing Symbolic Reasoning
Introspection is a fundamental component of how we as humans reason, learn, and adapt. However, many existing computer reasoning systems exclude the possibility of introspection b...
Brian E. Mastenbrook, Eric G. Berkowitz
ACMIDC
2010
13 years 12 months ago
BeeSim: leveraging wearable computers in participatory simulations with young children
New technologies have enabled students to become active participants in computational simulations of dynamic and complex systems (called Participatory Simulations), providing a &q...
Kylie A. Peppler, Joshua A. Danish, Benjamin Zaitl...
MSWIM
2009
ACM
14 years 2 months ago
Socially conscious channel selection in 802.11 WLANs for coexistence in a non-cooperative environment
The increasing number of independent IEEE 802.11 WLANs owned and managed by autonomous users has led to increased interference, resulting in performance degradation and unfairness...
Joo Ghee Lim, Chun Tung Chou, Sanjay Jha
BCSHCI
2008
13 years 9 months ago
SMART: a SysteM of Augmented Reality for Teaching 2nd grade students
In this paper, we describe the design and evaluation of SMART, an educational system that uses augmented reality for teaching 2nd grade-level concepts, adequate and integrated wit...
Rubina Freitas, Pedro Campos