As robot technologies have developed rapidly, many researchers have tried to use robots to support education. Studies have shown that robots can help students develop problem-solv...
Currently national digital library of educational resources and services (DLE) for primary and secondary education is under implementation in Lithuania. The article aims to analyse...
Games are increasingly being used as educational tools, in part because they are presumed to enhance student motivation. We look at student motivation in games from the viewpoint o...
Amy Ogan, Vincent Aleven, Julia Kim, Christopher J...
We describe research on data-drive refinement and evaluation of a probabilistic model of student learning for an educational game on number factorization. The model is to be used b...
A course on pervasive computing should be structured around key functions throughout a systems development process to cover common underlying concerns throughout science and engin...