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CGA
2008
13 years 7 months ago
Representing Rotations and Orientations in Geometric Computing
Geometric computing with three-dimensional rotations and orientations is a fundamental issue in three-dimensional computer graphics. Our approach was inspired by affine geometry a...
Jehee Lee
EJC
2007
13 years 7 months ago
The geometry of secants in embedded polar spaces
Consider a polar space S weakly embedded in a projective space P. A secant of S is the intersection of the point set of S with a line of P spanned by two non-collinear points of S...
Hans Cuypers
VMV
2007
178views Visualization» more  VMV 2007»
13 years 8 months ago
Filtered Blending: A new, minimal Reconstruction Filter for Ghosting-Free Projective Texturing with Multiple Images
Whenever approximate 3D geometry is projectively texture-mapped from different directions simultaneously, annoyingly visible aliasing artifacts are the result. To prevent such gho...
Martin Eisemann, Marcus A. Magnor
CGF
2010
139views more  CGF 2010»
13 years 2 months ago
Visualization of Large-Scale Urban Models through Multi-Level Relief Impostors
In this paper, we present an efficient approach for the interactive rendering of large-scale urban models, which can be integrated seamlessly with virtual globe applications. Our ...
Carlos Andújar, Pere Brunet, Antoni Chica, ...
PRL
2006
95views more  PRL 2006»
13 years 7 months ago
Inhibition of false landmarks
Corners and junctions are landmarks characterized by the lack of differentiability in the unit tangent to the image level curve. Detectors based on differential operators are not,...
Debora Gil, Petia Radeva