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GECCO
2005
Springer
136views Optimization» more  GECCO 2005»
14 years 2 months ago
Learned mutation strategies in genetic programming for evolution and adaptation of simulated snakebot
In this work we propose an approach of incorporating learned mutation strategies (LMS) in genetic programming (GP) employed for evolution and adaptation of locomotion gaits of sim...
Ivan Tanev
CSIE
2009
IEEE
14 years 3 months ago
Automatic Preposition Errors Correction Using Inductive Learning
In this paper, we describe a system for correcting English preposition errors automatically. Non-native English writers often make these errors. Our system uses rules extracted au...
Hokuto Ototake, Kenji Araki
GECCO
2004
Springer
101views Optimization» more  GECCO 2004»
14 years 2 months ago
Trap Avoidance in Strategic Computer Game Playing with Case Injected Genetic Algorithms
Abstract. We use case injected genetic algorithms to learn to competently play computer strategy games. Such games are characterized by player decision in anticipation of opponent ...
Chris Miles, Sushil J. Louis, Rich Drewes
AIEDU
2007
86views more  AIEDU 2007»
13 years 9 months ago
A Study of Feedback Strategies in Foreign Language Classrooms and Tutorials with Implications for Intelligent Computer-Assisted
This paper presents two new corpus-based studies of feedback in the domain of teaching Spanish as a foreign language, concentrating on the type and frequency of different feedback ...
Anita Ferreira, Johanna D. Moore, Chris Mellish
FAC
2010
140views more  FAC 2010»
13 years 6 months ago
From a domain analysis to the specification and detection of code and design smells
Code and design smells are recurring design problems in software systems that must be identified to avoid their possible negative consequences on development and maintenance. Conse...
Naouel Moha, Yann-Gaël Guéhéneu...