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» Out of context: Computer systems that adapt to, and learn fr...
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CVIU
2006
317views more  CVIU 2006»
13 years 8 months ago
A general method for human activity recognition in video
In this paper we develop a system for human behaviour recognition in video sequences. Human behaviour is modelled as a stochastic sequence of actions. Actions are described by a f...
Neil Robertson, Ian D. Reid
UIST
2003
ACM
14 years 2 months ago
Stylus input and editing without prior selection of mode
This paper offers a solution to the mode problem in computer sketch/notetaking programs. Conventionally, the user must specify the intended "draw" or "command"...
Eric Saund, Edward Lank
EUMAS
2006
13 years 10 months ago
Agent Capability: Automating the Design to Code Process
Current IT application domains such as web services and autonomic computing call for highly flexible systems, able to automatically adapt to changing operational environments as w...
Loris Penserini, Anna Perini, Angelo Susi, John My...
SIGCSE
2010
ACM
187views Education» more  SIGCSE 2010»
14 years 2 months ago
Game-themed programming assignments for faculty: a case study
Despite the proven success of using computer video games as a context for teaching introductory programming (CS1/2) courses, barriers including the lack of adoptable materials, re...
Cinnamon Hillyard, Robin Angotti, Michael Panitz, ...
ESWS
2009
Springer
14 years 3 months ago
A Reasoning-Based Support Tool for Ontology Mapping Evaluation
In this paper we describe a web-based tool that supports the human in revising ontology alignments. Our tool uses logical reasoning as a basis for detecting conflicts in mappings ...
Christian Meilicke, Heiner Stuckenschmidt, Ondrej ...