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CHI
2005
ACM
14 years 7 months ago
Design and evaluation challenges of serious games
As the computer game industry grows, game capabilities and designs are being re-used for purposes other than entertainment. The study of 'Serious Games', i.e. games for ...
Elaine M. Raybourn, Nathan Bos
CHI
2004
ACM
14 years 7 months ago
How to trust robots further than we can throw them
Panelists with backgrounds in diverse aspects of humanrobot interaction will discuss the challenges of human-robot interaction in terms of operator trust. The panel will showcase ...
David J. Bruemmer, Douglas A. Few, Michael A. Good...
ICSE
1994
IEEE-ACM
13 years 11 months ago
Software Reuse - Facts and Myths
The concept of systematic software reuse is simple: the idea of building and using "software preferred parts." By building systems out of carefully designed, pre-tested ...
Kevin D. Wentzel
COMPSAC
2006
IEEE
14 years 1 months ago
Just Enough Requirements Traceability
Even though traceability is legally required in most safety critical software applications and is a recognized component of many software process improvement initiatives, organiza...
Jane Cleland-Huang
SIGMOD
2004
ACM
111views Database» more  SIGMOD 2004»
14 years 7 months ago
Spatial, Temporal and Spatio-Temporal Databases - Hot Issues and Directions for PhD Research
Spatial and temporal database systems, both in theory and in practice, have developed dramatically over the past two decades to the point where usable commercial systems, underpin...
John F. Roddick, Max J. Egenhofer, Erik G. Hoel, D...