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» Paper Metaphor for Tabletop Interaction Design
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CHI
2009
ACM
14 years 7 months ago
Occlusion-aware menu design for digital tabletops
In this paper, we describe the design of menus for multi-user digital tabletops. On direct input surfaces, occlusions created by the user's hand decrease interaction performa...
Peter Brandl, Jakob Leitner, Thomas Seifried, Mich...
CHI
2010
ACM
14 years 1 months ago
MouseLight: bimanual interactions on digital paper using a pen and a spatially-aware mobile projector
MouseLight is a spatially-aware standalone mobile projector with the form factor of a mouse that can be used in combination with digital pens on paper. By interacting with the pro...
Hyunyoung Song, François Guimbretièr...
ACMIDC
2009
13 years 10 months ago
Tangible optical chess: a laser strategy game on an interactive tabletop
This paper presents Tangible Tracking Table, an interactive tabletop display, and Optical Chess, a strategy game. We discuss the design and implementation of both systems and repo...
David Joyner, Chih-Sung (Andy) Wu, Ellen Yi-Luen D...
INTERACT
2003
13 years 8 months ago
VEWL: A Framework for Building a Windowing Interface in a Virtual Environment
: VEWL (Virtual Environment Windowing Library) is a library designed to provide a highly flexible interface metaphor for building window-based interfaces within a virtual environme...
Daniel Larimer, Doug A. Bowman
ACMACE
2010
ACM
13 years 1 months ago
Tangible anchoring: grasping news and public opinion
Tangible Anchoring explores potential practices for news reporting and analysis afforded by the convergence of tabletop computing forms, broadcast media, and user-generated conten...
Susan J. Robinson, Sam Mendenhall, Vedrana Novosel...