Sciweavers

911 search results - page 12 / 183
» Paper-Based Augmented Reality
Sort
View
VR
2010
IEEE
165views Virtual Reality» more  VR 2010»
13 years 6 months ago
In-Place Sketching for content authoring in Augmented Reality games
Nate Hagbi, Raphael Grasset, Oriel Bergig, Mark Bi...
ISMAR
2009
IEEE
14 years 2 months ago
Evaluating the benefits of augmented reality for task localization in maintenance of an armored personnel carrier turret
We present the design, implementation, and user testing of a prototype augmented reality application to support military mechanics conducting routine maintenance tasks inside an a...
Steven J. Henderson, Steven Feiner
ISMAR
2006
IEEE
14 years 1 months ago
Transitional interface: concept, issues and framework
Transitional Interfaces have emerged as a new way to interact and collaborate between different interaction spaces such as Reality, Virtual Reality and Augmented Reality. In this ...
Raphael Grasset, Julian Looser, Mark Billinghurst
VR
2002
IEEE
293views Virtual Reality» more  VR 2002»
13 years 7 months ago
Experiments with Face-To-Face Collaborative AR Interfaces
We describe a design approach, Tangible Augmented Reality, for developing face-to-face collaborative Augmented Reality (AR) interfaces. Tangible Augmented Reality combines Augment...
Mark Billinghurst, Hirokazu Kato, Kiyoshi Kiyokawa...