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VRST
1997
ACM
13 years 12 months ago
Real-time vision-based camera tracking for augmented reality applications
Augmented reality deals with the problem of dynamically augmenting or enhancing (images or live video of) the real world with computer generated data (e.g., graphics of virtual ob...
Dieter Koller, Gudrun Klinker, Eric Rose, David E....
3DPVT
2004
IEEE
159views Visualization» more  3DPVT 2004»
13 years 11 months ago
Dense Multiple View Stereo with General Camera Placement using Tensor Voting
We present a computational framework for the inference of dense descriptions from multiple view stereo with general camera placement. Thus far research on dense multiple view ster...
Philippos Mordohai, Gérard G. Medioni
MVA
1990
208views Computer Vision» more  MVA 1990»
13 years 8 months ago
3-D Shape Reconstruction from Camera Motion with Inexact Motion Parameters
When a sequence of images are obtained by a moving camera, if the exact camera velocity and corresponding points on the images are determined, the 3-D shape of the object can be r...
Keisuke Kinoshita, Koichiro Deguchi
RAS
2006
134views more  RAS 2006»
13 years 7 months ago
Simultaneous planning, localization, and mapping in a camera sensor network
In this paper we examine issues of localization, exploration, and planning in the context of a hybrid robot/camera-network system. We exploit the ubiquity of camera networks to us...
Ioannis M. Rekleitis, David Meger, Gregory Dudek
IJCV
2002
233views more  IJCV 2002»
13 years 7 months ago
Dense 3-D Reconstruction of an Outdoor Scene by Hundreds-Baseline Stereo Using a Hand-Held Video Camera
Three-dimensional (3-D) models of outdoor scenes are widely used for object recognition, navigation, mixed reality, and so on. Because such models are often made manually with hig...
Tomokazu Sato, Masayuki Kanbara, Naokazu Yokoya, H...