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VIS
2009
IEEE
304views Visualization» more  VIS 2009»
14 years 9 months ago
GL4D: A GPU-based Architecture for Interactive 4D Visualization
This paper describes GL4D, an interactive system for visualizing 2-manifolds and 3-manifolds embedded in four Euclidean dimensions and illuminated by 4D light sources. It is a tetr...
Alan Chu, Chi-Wing Fu, Andrew J. Hanson, Pheng-...
PAMI
1998
116views more  PAMI 1998»
13 years 7 months ago
Scale-Space Derived From B-Splines
—It is well-known that the linear scale-space theory in computer vision is mainly based on the Gaussian kernel. The purpose of the paper is to propose a scale-space theory based ...
Yu-Ping Wang, Seng Luan Lee
SIAMSC
2011
151views more  SIAMSC 2011»
13 years 2 months ago
Inexact Newton Methods with Restricted Additive Schwarz Based Nonlinear Elimination for Problems with High Local Nonlinearity
The classical inexact Newton algorithm is an efficient and popular technique for solving large sparse nonlinear system of equations. When the nonlinearities in the system are wellb...
Xiao-Chuan Cai, Xuefeng Li
HPCA
2009
IEEE
14 years 8 months ago
Blueshift: Designing processors for timing speculation from the ground up
Several recent processor designs have proposed to enhance performance by increasing the clock frequency to the point where timing faults occur, and by adding error-correcting supp...
Brian Greskamp, Lu Wan, Ulya R. Karpuzcu, Jeffrey ...
HPCA
2008
IEEE
14 years 8 months ago
Regional congestion awareness for load balance in networks-on-chip
Interconnection networks-on-chip (NOCs) are rapidly replacing other forms of interconnect in chip multiprocessors and system-on-chip designs. Existing interconnection networks use...
Paul Gratz, Boris Grot, Stephen W. Keckler