Sciweavers

292 search results - page 53 / 59
» Parallel Genetic Algorithms on Programmable Graphics Hardwar...
Sort
View
IV
1999
IEEE
91views Visualization» more  IV 1999»
13 years 12 months ago
Triangle Mesh Compression for Fast Rendering
Modern GIS(Geographic Information System) application programs and simulation systems have to handle large datasets for rendering. Currently three dimensional rendering hardware a...
Dong-Gyu Park, Yang-Soo Kim, Hwan-Gue Cho
SAMOS
2007
Springer
14 years 1 months ago
An Evolutionary Approach to Area-Time Optimization of FPGA designs
—This paper presents a new methodology based on evolutionary multi-objective optimization (EMO) to synthesize multiple complex modules on programmable devices (FPGAs). It starts ...
Fabrizio Ferrandi, Pier Luca Lanzi, Gianluca Paler...
IEEEPACT
2007
IEEE
14 years 1 months ago
A Flexible Heterogeneous Multi-Core Architecture
Multi-core processors naturally exploit thread-level parallelism (TLP). However, extracting instruction-level parallelism (ILP) from individual applications or threads is still a ...
Miquel Pericàs, Adrián Cristal, Fran...
VISUALIZATION
1996
IEEE
13 years 11 months ago
Hierarchical and Parallelizable Direct Volume Rendering for Irregular and Multiple Grids
A general volume rendering technique is described that efficiently produces images of excellent quality from data defined over irregular grids having a wide variety of formats. Re...
Jane Wilhelms, Allen Van Gelder, Paul Tarantino, J...
TIP
2010
90views more  TIP 2010»
13 years 2 months ago
Fast Query for Exemplar-Based Image Completion
In this paper, we present a fast algorithm for filling unknown regions in an image using the strategy of exemplarmatching. Unlike the original exemplar-based method using exhaustiv...
Tsz-Ho Kwok, Hoi Sheung, Charlie C. L. Wang