This paper describes the concept, architecture, development and demonstration of a real time, high performance, software defined 4-receiver system and a space time decoder to be i...
The exceptional growth of graphics hardware in programmability and data processing speed in the past few years has fuelled extensive research in using it for general purpose compu...
: In this paper, we apply Particle-based Volume Rendering (PBVR) technique using a current programmable GPU architecture. Recently, the increasing programmability of GPU offers an ...
Naohisa Sakamoto, Jorji Nonaka, Koji Koyamada, Sat...
: The primary focus of this paper is accessibility barriers for visually impaired people and people with dyslexia. Due to their disability a segment of these people have limited ac...
We show how to build hierarchical, reduced-rank representation for large stochastic matrices and use this representation to design an efficient algorithm for computing the largest...