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DATE
2010
IEEE
144views Hardware» more  DATE 2010»
14 years 3 months ago
A reconfigurable hardware for one bit transform based multiple reference frame Motion Estimation
—Motion Estimation (ME) is the most computationally intensive part of video compression and video enhancement systems. One bit transform (1BT) based ME algorithms have low comput...
Abdulkadir Akin, G. Sayilar, Ilker Hamzaoglu
SIGMOD
2010
ACM
227views Database» more  SIGMOD 2010»
14 years 3 months ago
SecureBlox: customizable secure distributed data processing
We present SecureBlox, a declarative system that unifies a distributed query processor with a security policy framework. SecureBlox decouples security concerns from system speci...
William R. Marczak, Shan Shan Huang, Martin Braven...
CODES
2009
IEEE
14 years 2 months ago
A tuneable software cache coherence protocol for heterogeneous MPSoCs
In a multiprocessor system-on-chip (MPSoC) private caches introduce the cache coherence problem. Here, we target at heterogeneous MPSoCs with a network-on-chip (NoC). Existing har...
Frank E. B. Ophelders, Marco Bekooij, Henk Corpora...
ICS
2009
Tsinghua U.
14 years 2 months ago
Dynamic task set partitioning based on balancing memory requirements to reduce power consumption
ABSTRACT Because of technology advances power consumption has emerged up as an important design issue in modern high-performance microprocessors. As a consequence, research on redu...
Diana Bautista, Julio Sahuquillo, Houcine Hassan, ...
SIGGRAPH
2010
ACM
14 years 2 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
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