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2004
ACM
14 years 3 months ago
A Parallel Implementation of 4-Dimensional Haralick Texture Analysis for Disk-Resident Image Datasets
Texture analysis is one possible method to detect features in biomedical images. During texture analysis, texture related information is found by examining local variations in ima...
Brent Woods, Bradley D. Clymer, Joel H. Saltz, Tah...
DATE
2008
IEEE
153views Hardware» more  DATE 2008»
14 years 4 months ago
An Optimized Message Passing Framework for Parallel Implementation of Signal Processing Applications
Novel reconfigurable computing platforms enable efficient realizations of complex signal processing applications by allowing exploitation of parallelization resulting in high thro...
Sankalita Saha, Jason Schlessman, Sebastian Puthen...
ICPP
2008
IEEE
14 years 4 months ago
A Scalable Architecture for Crowd Simulation: Implementing a Parallel Action Server
Crowd simulation can be considered as a special case of Virtual Environments where avatars are intelligent agents instead of user-driven entities. These applications require both ...
Guillermo Vigueras, Miguel Lozano, Carlos Perez, J...
LSSC
2007
Springer
14 years 4 months ago
Parallel Implementation of LQG Balanced Truncation for Large-Scale Systems
Model reduction of large-scale linear time-invariant systems is an ubiquitous task in control and simulation of complex dynamical processes. We discuss how LQG balanced truncation ...
José M. Badía, Peter Benner, Rafael ...
VTC
2008
IEEE
124views Communications» more  VTC 2008»
14 years 4 months ago
Long Length LDPC Code Construction and the Corresponding Decoder Implementation with Adjustable Parallelism
—In this paper, we propose a class of implementation friendly structured LDPC codes with low error floors. The proposed codes exhibit no apparent error floors as compared with qu...
Chia-Yu Lin, Mong-Kai Ku, Yi-Hsing Chien