We present methods to generate rendering sequences for triangle meshes which preserve mesh locality as much as possible. This is useful for maximizing vertex reuse when rendering ...
The finite element (FE) mesh sizing has great influence on computational time, memory usage, and accuracy of FE analysis. Based on a systematic in-depth study of the geometric com...
William Roshan Quadros, Steven J. Owen, Michael L....
This paper presents a fast algorithm for generating triangle strips from triangulated meshes, providing a compact representation suitable for transmission and rendering of the mod...
Oliver Matias van Kaick, Murilo Vicente Gonç...
We show that any simply connected (but not necessarily convex) polyhedron with an even number of quadrilateral sides can be partitioned into O(n) topological cubes, meeting face t...
In this paper we present the MASSIVE project that aims to use Grid technology to establish an enabling environment for distributed simulation and visualization of large-scale scie...
Yao Zheng, Guanghua Song, Jifa Zhang, Jianjun Chen...