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IPPS
2007
IEEE
14 years 1 months ago
A Semi-Distributed Axiomatic Game Theoretical Mechanism for Replicating Data Objects in Large Distributed Computing Systems
Replicating data objects onto servers across a system can alleviate access delays. The selection of data objects and servers requires solving a constraint optimization problem, wh...
Samee Ullah Khan, Ishfaq Ahmad
HIPC
1999
Springer
13 years 11 months ago
Microcaches
We describe a radically new cache architecture and demonstrate that it offers a huge reduction in cache cost, size and power consumption whilst maintaining performance on a wide ra...
David May, Dan Page, James Irwin, Henk L. Muller
AAAI
2007
13 years 9 months ago
Hybrid Inference for Sensor Network Localization Using a Mobile Robot
In this paper, we consider a hybrid solution to the sensor network position inference problem, which combines a real-time filtering system with information from a more expensive,...
Dimitri Marinakis, David Meger, Ioannis M. Rekleit...
IOR
2007
106views more  IOR 2007»
13 years 7 months ago
Planning and Scheduling by Logic-Based Benders Decomposition
We combine mixed integer linear programming (MILP) and constraint programming (CP) to solve an important class of planning and scheduling problems. Tasks are allocated to faciliti...
John N. Hooker
CLUSTER
2003
IEEE
14 years 22 days ago
Coordinated Checkpoint versus Message Log for Fault Tolerant MPI
— Large Clusters, high availability clusters and Grid deployments often suffer from network, node or operating system faults and thus require the use of fault tolerant programmin...
Aurelien Bouteiller, Pierre Lemarinier, Gér...