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NETGAMES
2006
ACM
14 years 2 months ago
On correctness of scalable multi-server state replication in online games
Massively Multiplayer Online Games (MMOG) require novel, scalable network architectures for a high amount of participating players in huge game worlds. Consequently, new and compl...
Jens Müller 0004, Andreas Gössling, Serg...
ASAP
2005
IEEE
142views Hardware» more  ASAP 2005»
14 years 2 months ago
Decimal Floating-Point Square Root Using Newton-Raphson Iteration
With continued reductions in feature size, additional functionality may be added to future microprocessors to boost the performance of important application domains. Due to growth...
Liang-Kai Wang, Michael J. Schulte
CODES
2005
IEEE
14 years 2 months ago
System-level design automation tools for digital microfluidic biochips
Biochips based on digital microfluidics offer a powerful platform for massively parallel biochemical analysis such as clinical diagnosis and DNA sequencing. Current full-custom de...
Krishnendu Chakrabarty, Fei Su
COLCOM
2005
IEEE
14 years 2 months ago
Location assisted routing for near-far effect mitigation in wireless networks
CDMA technology represents an attractive choice for various wireless ad hoc networks applications, due to its appealing properties, such as resistance to jamming and interference,...
Hassan Mahmood, Cristina Comaniciu
ICDCSW
2005
IEEE
14 years 2 months ago
An Extended Directional MAC for Location Information Staleness in Ad Hoc Networks
Recently, several directional MAC protocols using smart antennas or directional antennas have been proposed for wireless ad hoc networks including our proposed MAC protocol called...
Masanori Takata, Masaki Bandai, Takashi Watanabe
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