We propose a view-dependent adaptive subdivision algorithm for rendering parametric surfaces on parallel hardware. Our framework allows us to bound the screen space error of a pie...
Christian Eisenacher, Quirin Meyer, Charles T. Loo...
In this paper we present a new algorithm which turns an unstructured triangle mesh into a quad-dominant mesh with edges well aligned to the principal directions of the underlying ...
We introduce new linear operators for surface parameterization. Given an initial mapping from the parametric plane onto a surface mesh, we establish a secondary map from the plane...
We introduce a new subdivision-surface wavelet transform for arbitrary two-manifolds with boundary that is the first to use simple lifting-style filtering operations with bicubi...
Martin Bertram, Mark A. Duchaineau, Bernd Hamann, ...
Recursive subdivision schemes have been extensively used in computer graphics and scientific visualization for modeling smooth surfaces of arbitrary topology. Recursive subdivisi...