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CGI
1997
IEEE
13 years 11 months ago
An Algorithm for Polygon Subdivision Based on Vertex Normals
In order to achieve the impression of a smooth surface while rendering a polygon mesh, normal vector vectors may be provided in the vertices of the mesh that are the average of th...
Cornelius W. A. M. van Overveld, Brian Wyvill
EGH
2009
Springer
13 years 5 months ago
Object partitioning considered harmful: space subdivision for BVHs
A major factor for the efficiency of ray tracing is the use of good acceleration structures. Recently, bounding volume hierarchies (BVHs) have become the preferred acceleration st...
Stefan Popov, Iliyan Georgiev, Rossen Dimov, Phili...
IMAMS
2003
114views Mathematics» more  IMAMS 2003»
13 years 9 months ago
Parameterizing N-Holed Tori
We define a parameterization for an n-holed tori based on the hyperbolic polygon. We model the domain using a manifold with 2n+ 2 charts, and linear fractional transformations for...
Cindy Grimm, John F. Hughes
CVPR
2007
IEEE
14 years 9 months ago
Model-Guided Segmentation of 3D Neuroradiological Image Using Statistical Surface Wavelet Model
This paper proposes a novel model-guided segmentation framework utilizing a statistical surface wavelet model as a shape prior. In the model building process, a set of training sh...
Yang Li, Tiow Seng Tan, Ihar Volkau, Wieslaw L. No...
MICCAI
2007
Springer
14 years 8 months ago
Interactive Contacts Resolution Using Smooth Surface Representation
Accurately describing interactions between medical devices and anatomical structures, or between anatomical structures themselves, is an essential step towards the adoption of comp...
Jérémie Dequidt, Julien Lenoir, Step...