We present an optimal-time algorithm for computing (an implicit representation of) the shortest-path map from a fixed source s on the surface of a convex polytope P in three dime...
The number of polygons comprising interesting architectural models is many more than can be rendered at interactive frame rates. However, due to occlusion by opaque surfaces (e.g....
Local shape descriptors compactly characterize regions of a surface, and have been applied to tasks in visualization, shape matching, and analysis. Classically, curvature has be us...
Gregory Cipriano, George N. Phillips Jr., Michae...
We propose a novel approach for a dense texture-based visualization of vector fields on curved surfaces. Our texture advection mechanism relies on a Lagrangian particle tracing th...
Abstract. This paper presents an algorithm to generate a smooth surface between two closed spatial spline curves. With the assumption that the two input curves can be projected to ...