—Subdivision Surfaces provide a compact way to describe a smooth surface using a mesh model. They are widely used in 3D animation and nearly all modern modeling programs support ...
R. Grottesi, S. Morigi, Martino Ruggiero, Luca Ben...
Subdivision surfaces solve numerous problems related to the geometry of character and animation models. However, unlike on parametrised surfaces there is no natural choice of text...
Various methods have been proposed for fitting subdivision surfaces to different forms of shape data (e.g., dense meshes or point clouds), but none of these methods effectively de...
We propose a wavelet based local subdivision of 3-D surfaces, which can be effectively applied to a mesh with complex and high curvature faces. The proposed approach is an extensi...
Subdivision schemes are commonly used to obtain dense or smooth data representations from sparse discrete data. E. g., B-splines are smooth curves or surfaces that can be construc...