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HPCA
2008
IEEE
14 years 10 months ago
Uncovering hidden loop level parallelism in sequential applications
As multicore systems become the dominant mainstream computing technology, one of the most difficult challenges the industry faces is the software. Applications with large amounts ...
Hongtao Zhong, Mojtaba Mehrara, Steven A. Lieberma...
CHI
2004
ACM
14 years 10 months ago
The usability of massively multiplayer online roleplaying games: designing for new users
This study examines the usability challenges faced by new players of massively multiplayer online role-playing games (MMORPGs), one of the fastest-growing segments of the video ga...
Steve Cornett
STOC
2004
ACM
158views Algorithms» more  STOC 2004»
14 years 10 months ago
Collective asynchronous reading with polylogarithmic worst-case overhead
The Collect problem for an asynchronous shared-memory system has the objective for the processors to learn all values of a collection of shared registers, while minimizing the tot...
Bogdan S. Chlebus, Dariusz R. Kowalski, Alexander ...
ICFP
2008
ACM
14 years 10 months ago
A scheduling framework for general-purpose parallel languages
The trend in microprocessor design toward multicore and manycore processors means that future performance gains in software will largely come from harnessing parallelism. To reali...
Matthew Fluet, Mike Rainey, John H. Reppy
BIRTHDAY
2009
Springer
14 years 4 months ago
Is the World Linear?
Super-resolution is the art of creating nice high-resolution raster images from given low-resolution raster images. Since “nice” is not a well-defined term in mathematics and ...
Rudolf Fleischer
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