Successful image reconstruction requires the recognition of a scene and the generation of a clean image of that scene. We propose to use recurrent neural networks for both analysi...
We present an interactive system for generating photorealistic, textured, piecewise-planar 3D models of architectural structures and urban scenes from unordered sets of photograph...
Sudipta N. Sinha, Drew Steedly, Richard Szeliski, ...
Many architectural scenes contain symmetric or repeated structures, which can generate erroneous image correspondences during structure from motion (Sfm) computation. Prior work h...
Andrea Cohen, Christopher Zach, Sudipta N. Sinha, ...
We pose the recognition problem as data association. In this setting, a novel object is explained solely in terms of a small set of exemplar objects to which it is visually simila...
Ray tracing is a technique used for generating highly realistic computer graphics images. In this paper, we explore the design of a simple but extremely parallel, multi-threaded, ...
Josef B. Spjut, Solomon Boulos, Daniel Kopta, Erik...