Computer graphics cameras lack the finite Depth of Field (DOF) present in real world ones. This results in all objects being rendered sharp regardless of their depth, reducing the...
Abstract. This paper describes a compiler generator (cogen) designed for interactive graphics, and presents preliminary results of its application to pixel-level code. The cogen ac...
Weighted averaging filters and nonlinear partial differential equations (PDEs) are two popular concepts for discontinuity-preserving denoising. In this paper we investigate novel r...
Following the phenomenological approach of gestaltists, sparse monocular depth cues such as T- and X-junctions and the local convexity are crucial to identify the shape and depth ...
Numerical methods are developed for pricing European and American options under Kou's jump-diffusion model which assumes the price of the underlying asset to behave like a ge...