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3DPVT
2004
IEEE
116views Visualization» more  3DPVT 2004»
13 years 11 months ago
Real-Time, Accurate Depth of Field using Anisotropic Diffusion and Programmable Graphics Cards
Computer graphics cameras lack the finite Depth of Field (DOF) present in real world ones. This results in all objects being rendered sharp regardless of their depth, reducing the...
Marcelo Bertalmío, Pere Fort, Daniel S&aacu...
DAGSTUHL
1996
13 years 9 months ago
Compiler Generation for Interactive Graphics Using Intermediate Code
Abstract. This paper describes a compiler generator (cogen) designed for interactive graphics, and presents preliminary results of its application to pixel-level code. The cogen ac...
Scott Draves
DAGM
2006
Springer
13 years 11 months ago
From Adaptive Averaging to Accelerated Nonlinear Diffusion Filtering
Weighted averaging filters and nonlinear partial differential equations (PDEs) are two popular concepts for discontinuity-preserving denoising. In this paper we investigate novel r...
Stephan Didas, Joachim Weickert
ICVGIP
2008
13 years 9 months ago
Monocular Depth by Nonlinear Diffusion
Following the phenomenological approach of gestaltists, sparse monocular depth cues such as T- and X-junctions and the local convexity are crucial to identify the shape and depth ...
Jean-Michel Morel, Philippe Salembier
SIAMSC
2008
143views more  SIAMSC 2008»
13 years 7 months ago
Numerical Valuation of European and American Options under Kou's Jump-Diffusion Model
Numerical methods are developed for pricing European and American options under Kou's jump-diffusion model which assumes the price of the underlying asset to behave like a ge...
Jari Toivanen