A method for partitioning shapes is described based on a global convexity measure. Its advantages are that its global nature makes it robust to noise, and apart from the number of ...
Partitioning and clustering are crucial steps in circuit layout for handling large scale designs enabled by the deep submicron technologies. Retiming is an important sequential lo...
Extracting only the visible portion of an isosurface can improve both the computation efficiency and the rendering speed. However, the visibility test overhead can be quite high ...
We describe an approach for interactive collision detection and proximity computations on massive models composed of millions of geometric primitives. We address issues related to...
Andy Wilson, Eric Larsen, Dinesh Manocha, Ming C. ...
Simulating the realistic behavior of large crowds of autonomous agents is still a challenge for the computer graphics community. In order to handle large crowds, some scalable arc...
Guillermo Vigueras, Miguel Lozano, Juan Manuel Ord...