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» Patterns, Tools and Models for Interaction Design
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VRST
2000
ACM
14 years 3 months ago
A framework for rapid evaluation of prototypes with augmented reality
In this paper we present a new framework in Augmented Reality context for rapid evaluation of prototypes before manufacture. The design of such prototypes is a time consuming proc...
Selim Balcisoy, Marcelo Kallmann, Pascal Fua, Dani...
VISUALIZATION
1999
IEEE
14 years 2 months ago
Hierarchical Parallel Coordinates for Exploration of Large Datasets
Our ability to accumulate large, complex (multivariate) data sets has far exceeded our ability to effectively process them in search of patterns, anomalies, and other interesting ...
Ying-Huey Fua, Matthew O. Ward, Elke A. Rundenstei...
SIGSOFT
2005
ACM
14 years 11 months ago
Reasoning about confidentiality at requirements engineering time
Growing attention is being paid to application security at requirements engineering time. Confidentiality is a particular subclass of security concerns that requires sensitive inf...
Renaud De Landtsheer, Axel van Lamsweerde
WWW
2004
ACM
14 years 11 months ago
Web engineering with the visual software circuit board
The Visual Software Circuit Board (VSCB) platform supports a component based development methodology towards the development of software systems. The circuit board design techniqu...
Hovhannes Avoyan, Barry Levine
MODELS
2007
Springer
14 years 4 months ago
Model Driven Development of Complex User Interface
To promote the Model-Based software engineering development of user interfaces, this paper proposes a model driven development approach of complex user interface. The approach cap...
Xudong Lu, Jiancheng Wan