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» Patterns, Tools and Models for Interaction Design
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IVS
2007
100views more  IVS 2007»
13 years 7 months ago
NetLens: iterative exploration of content-actor network data
Networks have remained a challenge for information retrieval and visualization because of the rich set of tasks that users want to accomplish. This paper n abstract Content-Actor ...
Hyunmo Kang, Catherine Plaisant, Bongshin Lee, Ben...
SMA
2005
ACM
239views Solid Modeling» more  SMA 2005»
14 years 1 months ago
Bender: a virtual ribbon for deforming 3D shapes in biomedical and styling applications
In contrast to machined mechanical parts, the 3D shapes encountered in biomedical or styling applications contain many tubular parts, protrusions, engravings, embossings, folds, a...
Ignacio Llamas, Alexander Powell, Jarek Rossignac,...
NETGAMES
2006
ACM
14 years 1 months ago
Plug-replaceable consistency maintenance for multiplayer games
Consistency maintenance of replicated data in multiplayer games is a challenging issue due to the performance constraints of real-time interactive applications. We present an appr...
Robert D. S. Fletcher, T. C. Nicholas Graham, Chri...
ANTSW
2008
Springer
13 years 9 months ago
A Simulation Study of Routing Performance in Realistic Urban Scenarios for MANETs
Abstract. We study through simulation the performance of two MANET routing algorithms in a realistic urban environment. The two algorithms, AODV and AntHocNet, are representative o...
Gianni Di Caro, Frederick Ducatelle, Luca Maria Ga...
IWC
2000
81views more  IWC 2000»
13 years 7 months ago
Steps to take before intelligent user interfaces become real
Intelligent user interfaces have been proposed as a means to overcome some of the problems that directmanipulation interfaces cannot handle, such as: information overflow problems...
Kristina Höök