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» Patterns, Tools and Models for Interaction Design
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MSWIM
2005
ACM
14 years 1 months ago
Performance analysis of the intertwined effects between network layers for 802.11g transmissions
While the canonical behavior of today’s home Internet users involves several residents concurrently executing diverse Internet applications, the most common home configuration ...
Jon Gretarsson, Feng Li, Mingzhe Li, Ashish Samant...
TMRA
2005
Springer
14 years 29 days ago
Collaborative Software Development and Topic Maps
This work-in-progress report subsumes our ongoing research to develop a Topic Maps centric, modularised system which supports collaborative software development by combining the me...
Markus Ueberall, Oswald Drobnik
PLDI
2004
ACM
14 years 28 days ago
KISS: keep it simple and sequential
The design of concurrent programs is error-prone due to the interaction between concurrently executing threads. Traditional automated techniques for finding errors in concurrent ...
Shaz Qadeer, Dinghao Wu
ASM
2010
ASM
14 years 2 months ago
Using Event-B to Verify the Kmelia Components and Their Assemblies
and formal model, named Kmelia [1,2], with an associated language to specify components, their provided and required services and their assemblies; we also developed a framework na...
Pascal André, Gilles Ardourel, Christian At...
UIST
2006
ACM
14 years 1 months ago
A direct texture placement and editing interface
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....