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DIGRA
2003
Springer
14 years 3 months ago
Game Design Patterns
We present a model to support the design, analysis, and comparison of games through the use of game design patterns, descriptions of reoccurring interaction relevant to game play....
Staffan Björk, Sus Lundgren, Jussi Holopainen
ICSE
2003
IEEE-ACM
14 years 10 months ago
Patterns, Frameworks, and Middleware: Their Synergistic Relationships
The knowledge required to develop complex software has historically existed in programming folklore, the heads of experienced developers, or buried deep in the code. These locatio...
Douglas C. Schmidt, Frank Buschmann
IV
2008
IEEE
107views Visualization» more  IV 2008»
14 years 4 months ago
Design Patterns for Rapid Visualization Prototyping
In this paper we present three software design patterns for rapid prototyping of information visualization applications. The first pattern describes a mapping of object oriented ...
Mark Giereth, Thomas Ertl
AGP
1995
IEEE
14 years 1 months ago
Constraint Systems for Pattern Analysis of Constraint Logic-Based Languages
Pattern analysis consists in determining the shape of the set of solutions of the constraint store at some program points. Our basic claim is that pattern analyses can all be desc...
Roberto Bagnara
SNPD
2008
13 years 11 months ago
The Implementation and Execution Framework of a Role Model Based Language, EpsilonJ
In the social reality, objects communicate with each other by means of assuming roles to establish collaboration, and then can adaptively change their roles to obtain other intera...
Supasit Monpratarnchai, Tamai Tetsuo