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MM
2009
ACM
144views Multimedia» more  MM 2009»
14 years 3 months ago
Peer-assisted view-dependent progressive mesh streaming
Progressive mesh streaming is increasingly used in 3D networked applications, such as online games, virtual worlds, and digital museums. To scale such applications to a large numb...
Wei Cheng, Dan Liu, Wei Tsang Ooi
DATE
2008
IEEE
76views Hardware» more  DATE 2008»
14 years 3 months ago
Front End Device for Content Networking
The bandwidth and speed of network connections are continually increasing. The speed increase in network technology is set to soon outpace the speed increase in CMOS technology. T...
Jeremy Buboltz, Taskin Koçak
ICCCN
2008
IEEE
14 years 3 months ago
A Preliminary Look at the Privacy of SSH Tunnels
— Secure Shell (SSH) tunnels are commonly used to provide two types of privacy protection to clear-text application protocols. First and foremost, they aim at protecting the priv...
Maurizio Dusi, Francesco Gringoli, Luca Salgarelli
SASO
2008
IEEE
14 years 2 months ago
MyP2PWorld: Highly Reproducible Application-Level Emulation of P2P Systems
In this paper, we describe an application-level emulator for P2P systems with a special focus on high reproducibility. We achieve reproduciblity by taking control over the schedul...
Roberto Roverso, Mohammed Al-Aggan, Amgad Naiem, A...
WCNC
2008
IEEE
14 years 2 months ago
Arbutus: Network-Layer Load Balancing for Wireless Sensor Networks
—The hot spot problem is a typical byproduct of the many-to-one traffic pattern that characterizes most wireless sensor networks: the nodes with the best channel to the sink are ...
Daniele Puccinelli, Martin Haenggi