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IAJIT
2008
131views more  IAJIT 2008»
13 years 7 months ago
Shadow Casting with Stencil Buffer for Real-Time Rendering
: We present a new method for real-time rendering of soft shadows in dynamic scenes. Our approach is based on shadow volume algorithm which provides fast, accurate and high quality...
Mohd Shafry Mohd Rahim, Daut Daman
COGCOM
2011
213views more  COGCOM 2011»
13 years 2 months ago
Spatiotemporal Features for Action Recognition and Salient Event Detection
Although the mechanisms of human visual understanding remain partially unclear, computational models inspired by existing knowledge on human vision have emerged and applied to seve...
Konstantinos Rapantzikos, Yannis S. Avrithis, Stef...
GRAPHITE
2005
ACM
14 years 1 months ago
Selective component-based rendering
The computational requirements of full global illumination rendering are such that it is still not possible to achieve high-fidelity graphics of very complex scenes in a reasonab...
Kurt Debattista, Veronica Sundstedt, Luís P...
VRST
2006
ACM
14 years 1 months ago
The impact of immersive virtual reality displays on the understanding of data visualization
This paper presents evidence that situational awareness in a visualization of data benefits from immersive, virtual reality display technology because such displays appear to supp...
Ahmed Bayyari, Mihail Eduard Tudoreanu
APGV
2010
ACM
247views Visualization» more  APGV 2010»
13 years 11 months ago
Perception of linear and nonlinear motion properties using a FACS validated 3D facial model
In this paper we present the first Facial Action Coding System (FACS) valid model to be based on dynamic 3D scans of human faces for use in graphics and psychological research. T...
Darren Cosker, Eva Krumhuber, Adrian Hilton