Limited spatial resolution of current displays makes the depiction of very fine spatial details difficult. This work proposes a novel method applied to moving images that takes ...
Piotr Didyk, Elmar Eisemann, Tobias Ritschel, Karo...
The developers and users of real-time graphics, such as games and virtual reality, are demanding ever more realistic computer generated images. Despite the availability of modern ...
Georgia Mastoropoulou, Kurt Debattista, Alan Chalm...
Efficient visibility queries are key in many interactive rendering techniques, such as occlusion culling, level of detail determination, and perceptual rendering. The occlusion q...
One of the main goals in realistic rendering is to generate images that are indistinguishable from photographs – but how do observers decide whether an image is photographic or c...
Paul Rademacher, Jed Lengyel, Edward Cutrell, Turn...
The display of space filling data is still a challenge for the community of visualization. Direct Volume Rendering (DVR) is one of the most important techniques developed to achie...
Christian Boucheny, Georges-Pierre Bonneau, Jacque...