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WIAS
2010
109views more  WIAS 2010»
13 years 2 months ago
Model identification in interactive influence diagrams using mutual information
Modeling the perceived behaviors of other agents improves the performance of an agent in multiagent interactions. We utilize the language of interactive influence diagrams to mode...
Yifeng Zeng, Prashant Doshi
CDC
2010
IEEE
160views Control Systems» more  CDC 2010»
13 years 2 months ago
Adaptive bases for Q-learning
Abstract-- We consider reinforcement learning, and in particular, the Q-learning algorithm in large state and action spaces. In order to cope with the size of the spaces, a functio...
Dotan Di Castro, Shie Mannor
AAAI
2008
13 years 10 months ago
Another Look at Search-Based Drama Management
A drama manager (DM) monitors an interactive experience, such as a computer game, and intervenes to shape the global experience so it satisfies the author's expressive goals ...
Mark J. Nelson, Michael Mateas
ATAL
2008
Springer
13 years 9 months ago
A statistical relational model for trust learning
We address the learning of trust based on past observations and context information. We argue that from the truster's point of view trust is best expressed as one of several ...
Achim Rettinger, Matthias Nickles, Volker Tresp
SIGECOM
2006
ACM
139views ECommerce» more  SIGECOM 2006»
14 years 1 months ago
Playing games in many possible worlds
In traditional game theory, players are typically endowed with exogenously given knowledge of the structure of the game—either full omniscient knowledge or partial but fixed in...
Matt Lepinski, David Liben-Nowell, Seth Gilbert, A...